Panel & Cockpit Planning

Panel & Cockpit Planning

20 October 2016 — I’m essentially reverting back to the very first week of this project and slowly cutting all the pieces for a front seat, instrument panel & avionics bay mockup, or simulator, of my Long-EZ (See my Initial Project Planning page for an idea).  This will allow to test locations of instruments on the panel, for both actual spacing & location preference, and also will allow me to work through the manuals with the instruments powered up in front of me so I can input all the settings in the actual cockpit environment.  Serendipitously, I now have both an Infinity stick and a spare throttle quadrant to use in “the Sim.”

Since I have most of the pieces cut already, the main parts that were missing were the armrests.  Since I reconfigured my outside shed, I know have access to my router table and it still has the round-over bit that I used on the real armrests… and still set at the exact same position!  So I cut these pieces, rounded them over along the top edge pieces and then notched the right side armrest for the control stick.  This will be a project for when it gets super cold this winter, or snowed in, etc.

Fuselage SIM mockup armrests

10 March 2017 — So my latest mini project was to assemble a bunch of pieces of wood that I cut late last summer to create a cockpit mockup & simulator to allow me test the ergonomics, placement, switchology and operation of my avionics and instruments. This harks back to my original fuselage mock-up to check for how the plane would feel in its stock dimensions (remember, I widened the cockpit 1.4″).  Now, this version will enable me to mount all my current avionics, plan for new ones, and give me a really close estimate on final wiring requirements for all my panel components.  This latter reason is why I made this cockpit simulator to allow for the installation of the Triparagon.

When the Triparagon is installed I’ll wire up the panel and fire up the components not only to do a good ops check on them, but also to configure them in the panel.  Also, this cockpit mockup will also allow me to finalize any wiring required on the Triparagon.

You may note looking at the pics above that the wood looks a little ratty and non-uniform, and you’d be right!  So far, this entire mockup has been made of completely scrap wood.

Below you can see the right side armrest.  Since I won’t be mounting my second Infinity control stick into the actual airplane, it will get mounted here (although I probably won’t wire it up) into the right side armrest.

On the left side I’ll use the cockpit mockup to figure out exactly where the throttle will get mounted, and how everything else will be configured on the armrest.  You may note the different gray colors of the two armrests, which is me using these as paint color swatches to help me decide the color (or colors!) of my interior cockpit paint.

I’m accomplishing this cockpit simulator mockup construction in 6 phases, and right now I just finished Phase IV.  Phase V will be cutting and installing the avionics in the instrument panel, and Phase VI will be configuring the two separate armrests with the control stick and throttle.

As you can see, once I get this guy up and running, I’ll be able to test out different component and switch locations no matter what’s going on with the actual cockpit.  In addition, this mockup will really come in handy while I’m sanding away on my Long-EZ in prepping it for paint, all the while ensuring that my eletro-whizzies remain dust free!

[Note: I didn’t end up really using this a lot since when it came time to make a panel mock-up, I opted to do it in a simpler “panel-only” version somewhat like Marco had done for his panel upgrade.  It was much easier to get in and around the panel components for wiring, etc.  Not to say that this mockup above didn’t provide some really good data.]

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Project Update

Hey Guys,  

Well, it’s coming up on about 6 weeks since I’ve been back on the build.  Made some decent progress on a lot of smaller tasks, and hope to be transitioning into some of the bigger airframe component builds here soon.

First off, I’ve been slowly organizing some of the info on my build log.  Essentially adding menus –such as Canopy Latch Hardware under the Chapter 18 – Canopy– in attempt to avoid having all chapter info lumped under one big page. Unfortunately, one of my last WordPress updates (I think is the culprit) reformatted my pics so they’re much larger in size, and thus have turned sideways to fit on various pages.  I try to update them a few at a time, but honestly this won’t be fixed until after this project is a true airplane.

While awaiting (initially) on some hardware for the canopy latch, I regressed into some tooling up in what I considered critical tooling systems required for my highly esoterically-designed (e.g. “one off”) components.  Those tools being my 3D printer, the plasma cutting table, and the milling machine.  The good news is the 3D printer appears to be back online.  The plasma cutting table is what I consider at bare operational capacity… it has issues on which I’m dealing with Langmuir Systems.  The major mods to the mill (besides CNC) are complete, and I can slowly start bolting it back together and get it operational.

So I’ll be transitioning back onto the canopy (Chapter 18) once again first, then with the remaining big build finishes: the nose (Chapter 13), followed up by the strake build (Chapter 21), and then knocking out the winglet/rudder install (Chapter 20).  All in haphazard synergistic fashion of course!

Cheers!

  1. Chapter 18 – Back off canopy! Leave a reply
  2. Chapter 18 – Mods kill us! Leave a reply
  3. Chapter 18 – My 12 steps . . . Leave a reply
  4. Chapter 18 – New Canopy Handle Leave a reply
  5. Chapter 13/18/22 – Bob is back! Leave a reply
  6. Tooling Up – Mill Tear Down Leave a reply
  7. Chapter 18 – All compromise… Leave a reply
  8. Chapter 18 – SC-1 Captive Bolt Leave a reply
  9. Chapter 18 – SC-1 Safety Catch Leave a reply